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Thread Statistics | Show CCP posts - 1 post(s) |

Nevyn Auscent
Broke Sauce
2796
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Posted - 2015.12.17 05:23:16 -
[1] - Quote
Hopelesshobo wrote: Just like your opinion doesn't matter. We are both in the same life raft and CCP is the one driving the rescue ship. Just because something was said aaaaaages ago doesn't mean it still rings true now. New ideas come out of the woodwork with time and metas change which cause things that were not an issue to become one and vice versa.
However your new idea is not a new idea. It's just a 'give me the same risk free OGB' That is utterly abusable in an entire sector of space, and utterly silly in the others still.
Total removal is the only sensible approach, though implementation of on grid boosters does cause a lot of issues including the alpha issue (which I believe is best solved by DPS stacking) & how it interacts with crimewatch etc are huge questions. |

Nevyn Auscent
Broke Sauce
2827
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Posted - 2015.12.23 03:00:05 -
[2] - Quote
Estella Osoka wrote:
Do you not get it? In lowsec and nullsec the neutral command ship will be on-grid and can be shot out without Concord intervention, not so much in hisec. Explain exactly how you would make warfare link activation inherit a flag? It's not a projected effect like a remote repper.
By making it work like a projected effect?
However in order to create the least issues, what should happen is based on the boosters safety. Booster safety green, if remote assisting the target would cause a flag, then the target doesn't get the boosts. This allows the booster to keep boosting the rest of the fleet at least. Booster yellow. If it would make them criminal, target doesn't get boosts, if it would make them suspect, booster goes suspect. Booster red. Booster gets whatever flag.
Otherwise it becomes insanely easy to screw a fleet over if it stops all boosts. And insanely hard for the booster if they have to go red safety in highsec because of AOE. Flags matter in lowsec too also, since it affects gate guns and also flying into highsec after a lowsec fight. Plenty of people have exploded from going criminal in lowsec then entering highsec and getting Condokkened. |

Nevyn Auscent
Broke Sauce
2828
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Posted - 2015.12.24 22:04:48 -
[3] - Quote
Serendipity Lost wrote:[
He just forgot to mention the part where the booster is 1 click away from safety (docking or cloaking) and he forgot to disclose the odds of being able to land on grid and burn to the moving booster before it cloaks or warps to the object it's aligned to.
I think what he meant to say is 1. scanning is easy 2. blowing up an off grid booster is very easy 3. landing on grid, burning to a moving booster and tackling it before it cloaks or warps to a pre-aligned object (station to dock for example) relies soley on the booster pilot being very very bad at eve.
He clearly didn't omit some of the factual details on purpos. It was just an oversight on his part.
He also forgot to mention that you need a ship bonused for scanning and high grade virtue implants in order to actually scan them, since they can get to the 'unprobable' level where only a perfect scan at min res with a perfect scanning pilot can get them, |

Nevyn Auscent
Broke Sauce
2835
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Posted - 2015.12.25 06:47:23 -
[4] - Quote
Bobman Smith wrote: That I will agree is a problem. And a simple counter would be that each link adds to sig radius. They should get rid of the almost impossible means to scan down some of these OGB builds.
Congratulations, you have now destroyed on grid boosting even more. |

Nevyn Auscent
Broke Sauce
2838
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Posted - 2015.12.25 22:07:42 -
[5] - Quote
Shova'k wrote: i only ever used links on grid in pvp only time i ever employed them off grid is for high sec incursions since in that case on grid would be wasting a slot needed for proper DPS dealer. only advantage i ever saw to the t3 off grids was before they nerfed em and u had 5% bonus on them since they now boost less then commands and have for some time now commands on grid boost more and have ridiculous tanks. i may be a some what rare case but ever fleet we went up against had boosting commands on grid as well at least in my experience of thats a small fraction of null and low activity but the pattern to me was rarely seeing off grids.
Incursion communities discussed this right back when CCP first started talking about removing OGB several years ago. Answer was to put the booster on grid. This was before they got decent DPS on them even. It's not a wasted slot in the slightest, incursion fleets were fine to adjust, so they are no an excuse to not remove OGB. |
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